Online Games - Long before the Internet, games were played on modems or hard wired terminals. The technology has truly advanced since the 1980s and early 1990s. Playing games that are online is fun and can be challenging.
The expansion of online games has reflected the overall expansion of computer networks from small local networks to the Internet and the growth of Internet access itself. They range from simple text based to incorporating complex graphics and virtual worlds populated by many players simultaneously. Many online games have associated online communities, making these a form of social activity beyond single player games.
The rising popularity of Flash and Java led to an Internet revolution where websites could utilize streaming video, audio, and a whole new set of user interactivity. When Microsoft began packaging Flash as a pre-installed component of IE, this revolution paved the way for sites to offer games to web surfers. Some online multiplayer games like World of Warcraft, Final Fantasy XI and Lineage II charge a monthly fee to subscribe to their services.
Some sites rely on advertising revenues from on-site sponsors. Other sites like RuneScape, or Tibia let people play for free while leaving the players the option of paying, unlocking new content for the members. The term online gaming in many circles is being strictly defined to describe games that do not involve wagering, although many still use the term online gaming synonymously with online gambling. This article focuses on online games that do not involve wagering.
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